![]() ![]() The only thing that would redeem the series would be that the next game opens with Salem waking in a bunk-bed and saying to Rios, "I just had a nightmare. Moral choices, aggro, good dialog and great story. If you're looking for a game in this genre, I suggest you. Other than that I will just recommend 40th day instead. Army of Two: The Devil's Cartel is an underwhelming third-person shooter that is a clearly a half-hearted cash-grab by Electronic Arts. The few good things about the game is handling and game design. And then there is the "Overkill" function, that basically let you walk through the track in 60 seconds like a desperate noob. The character development is non existent. To add more to the crap pile, the story is nothing but clichés! The "twists" are obvious from the first pixel. We are also introduced to Fiona, a character we are supposed to care about but who only shows up when the story needs to go forward. The two are less of an army, but two random characters that just ended up on the same team. ![]() Instead of the genuine relationship between Salem and Rios from the previous games we have to sit through two characters that fight better alone than side-by-side, and who's prepubertal "Yo mama" and "That's what she said"-jokes gets old pretty fast. Instead of Rios and Salem (protagonists from Army of Two and Army of Two 40th day) we are introduced to Alpha and Bravo. EA decided to go a new route with Army of Two. Army of Two: The Devil’s Cartel Review (PS3) Vivas Kaul Friday, ApBy the time this review goes up it will have been more than a week since Army of Two: The Devil’s Cartel became. ![]()
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